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Question 408 - SAA-C03 discussion

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A company is designing the network for an online multi-player game. The game uses the UDP networking protocol and will be deployed in eight AWS Regions. The network architecture needs to minimize latency and packet loss to give end users a high-quality gaming experience.

Which solution will meet these requirements?

A.
Set up a transit gateway in each Region. Create inter-Region peering attachments between each transit gateway.
Answers
A.
Set up a transit gateway in each Region. Create inter-Region peering attachments between each transit gateway.
B.
Set up AWS Global Accelerator with UDP listeners and endpoint groups in each Region.
Answers
B.
Set up AWS Global Accelerator with UDP listeners and endpoint groups in each Region.
C.
Set up Amazon CloudFront with UDP turned on. Configure an origin in each Region.
Answers
C.
Set up Amazon CloudFront with UDP turned on. Configure an origin in each Region.
D.
Set up a VPC peering mesh between each Region. Turn on UDP for each VPC.
Answers
D.
Set up a VPC peering mesh between each Region. Turn on UDP for each VPC.
Suggested answer: B

Explanation:

The best solution for this situation is option B, setting up AWS Global Accelerator with UDP listeners and endpoint groups in each Region. AWS Global Accelerator is a networking service that improves the availability and performance of internet applications by routing user requests to the nearest AWS

Region [1]. It also improves the performance of UDP applications by providing faster, more reliable data transfers with lower latency and fewer packet losses. By setting up UDP listeners and endpoint groups in each Region, Global Accelerator will route traffic to the nearest Region for faster response times and a better user experience.

asked 16/09/2024
PATRICK ADUSEI
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