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Question 249 - FC0-U61 discussion

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A programming construct that is most beneficial tor organizing a program's data and behavior is:

A.
an object.
Answers
A.
an object.
B.
a licensing agreement.
Answers
B.
a licensing agreement.
C.
a query.
Answers
C.
a query.
D.
a constant.
Answers
D.
a constant.
Suggested answer: A

Explanation:

The programming construct that is most beneficial for organizing a program's data and behavior is an object. An object is a programming construct that encapsulates data and behavior into a single unit. An object can have attributes, which are variables that store data related to the object, and methods, which are functions that perform actions related to the object. An object can be created from a class, which is a blueprint or template that defines the attributes and methods of the object. An object can also inherit attributes and methods from another class, which is called a superclass or a parent class. An object can also override or modify attributes and methods inherited from another class, which is called a subclass or a child class. An object can also interact with other objects by sending or receiving messages. Object-oriented programming (OOP) is a paradigm that uses objects as the main building blocks of a program. OOP allows programmers to create modular, reusable, and maintainable code that models real-world entities and scenarios. A licensing agreement is not a programming construct, but rather a legal document that defines the terms and conditions for using a software product or service. A licensing agreement can specify the rights and responsibilities of the software vendor and the user, such as the scope of use, the duration of use, the payment terms, the warranty terms, etc. A query is not a programming construct, but rather a statement that retrieves data from a database based on certain criteria or conditions. A query can be written using SQL (Structured Query Language), which is a standard language for interacting with relational databases.

A constant is not a programming construct that organizes data and behavior, but rather a variable that stores a single value of any data type that does not change during the execution of a program. A constant can be used to store values that are fixed or known in advance, such as PI = 3.14 or TAX_RATE = 0.15. References: The Official CompTIA IT Fundamentals (ITF+) Student Guide (Exam FC0-U61), Chapter 8: Software Development Concepts1

asked 02/10/2024
Alper Atar
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